A new, 10-episode season of the “Technology and the Arts” webcast will make its debut at 10 p.m. ET on Monday, Sept. 8, 2014, and run weekly through Monday, Nov. 10, 2014, on its Web site (http://technologyandthearts.com) and on its YouTube channel (http://youtube.com/technologyandthearts).
Hosted by John LeMasney and Brian Kelley, “Technology and the Arts” explores the connections between technology and art. In 2014, each episode of Technology and the Arts will focus on a specific topic of discussion, such as cord-cutting, art as community service and the “greening” of art through technology. Please see the full schedule at the end of this press release for more information.
“We’ve enjoyed the live aspect of the webcast these past couple of years,” said LeMasney. “This year, instead of talking about several different issues and concepts each episode, we’re going to focus our discussions on a singular topic each week. It should make our discussions more insightful and create a much more engaging experience for our audience.”
Kelley added, “Since we started the webcasts two years ago, we have been experimenting with the format to keep improving the content and quality of our shows. I think these upcoming episodes will be among the best we’ve ever done.”
Technology and the Arts started out as a no-frills podcast in December 2006 and continued as a regular series until December 2008, with a few special episodes appearing beyond that. In fall 2012, LeMasney and Kelley revived the concept as a weekly webcast powered by Google+ Hangouts on Air that were then repurposed as standard, audio podcasts.
Past guests of “Technology and the Arts” include Pandora co-founder Tim Westergren; famed rock ‘n’ roll producer/engineer and photographer Eddie Kramer; singer-songwriter Christian Beach; and Ge Wang, cofounder of Princeton University’s Laptop Orchestra (PLOrk) and popular iPhone/iPad app maker Smule.
Kelley, 43, is a seasoned communications professional, blogger, podcaster, amateur songwriter/musician (the “Technology and the Arts” theme song being one of his creations) and an avid arts, science and technology enthusiast. He also hosts an open-format, interview-based podcast called “Tandem With The Random” (http://tandemwiththerandom.com).
LeMasney, 41, is a technology, design and training consultant as well as a noted speaker in the mid-Atlantic region. He is also an evangelist for the Open Source and Make movements. For more information on LeMasney’s consulting services, please visit lemasney.com/consulting.
About “Technology and the Arts”
“Technology and the Arts” seeks to explore the connections between technology and art, and to establish a forum for discussing the impact technology has made on the human creative process and on literature, music, and the visual and interactive arts. For more information, visit http://technologyandthearts.com or send an e-mail to email@example.com.
2014 Technology and the Arts Release Schedule
|Live Webcast Date (10 p.m. ET)||
||Audio Podcast Posting Date|
|9/8/2014||Cord-cutting…a discussion on alternatives to cable television, including streaming media services and devices, such as Chromecast.||9/12/2014|
|9/15/2014||Art as community service…a look at how art and technology can bring communities together through libraries, co-teaching/co-working opportunities, and events like the popular Art All Night in Trenton, N.J.||9/19/2014|
|9/22/2014||Technology as creative influence…a talk on how the need for features in creative applications influences and community development as well as how technology can directly inspire creation of artistic works.||9/26/2014|
|9/29/2014||Science as muse…with a nod to our first episode in 2006, this discussion will focus on the influences and roles science and technology have on artistic works.||10/3/2014|
|10/6/2014||The global gallery…a look at the various ways technology and digital media platforms allow for the global sharing of creative works.||10/10/2014|
|10/13/2014||Art as sport…a talk about the competitive aspects of art.||10/17/2014|
|10/20/2014||Media for the masses…a discussion on the factors that determine the mass adoption of media devices and technologies.||10/24/2014|
|10/27/2014||STEAM vs STEM…does an artistic element belong in a science, technology, education and mathematics curriculum?||10/31/2014|
|11/3/2014||Transformation from text to visual and transliteracy, illustrating Fireworks text vs. drawing vs. photo vs. 3D vs. video.||11/7/2014|
|11/10/2014||The “greening” of art through technology and the pursuit of environmentally responsible, sustainable artistic endeavors.||11/14/2014|